Home Wiki Register to become a member Log in to the forum
  Having issues logging in? Try clearing your cache (CTRL + F5) and cookies. See this thread for more details.
Delete all board cookiesFAQThe team
View unanswered posts | View active topics It is currently Mon Apr 23, 2018 1:22 pm

Advanced search




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Provision Points
PostPosted: Wed May 17, 2017 8:06 pm 
Offline
User avatar

Joined:
Fri Nov 01, 2013 8:00 pm
Posts: 1803
Food
The basic rules for starvation and thirst can be found on pages 444–445 of the Core Rulebook. The resources the PCs and their followers need to survive are abstracted throughout this adventure as Provision Points. One Provision Point sustains a person for 1 day and consists of a half-gallon of fluid (clean water, or ale, broth, cider, goat’s milk, or sheep’s milk) and 3 to 5 pounds of stable food (apples, berries, bread, dried boar, dried venison, hard cheese, mushrooms, nuts, pickled vegetables, and smoked trout). The PCs’ followers carry their resources in a hodgepodge of bottles, jars, and satchels stuffed into improvised backpacks. Each Provision Point of resources weighs about 10 pounds. Together one trail ration and a waterskin also translate to 1 Provision Point, but weigh
only 5 pounds.

Consuming only half a Provision Point per day sustains a character, but leaves that person distracted and irritable. A character who eats only a half portion takes a –2 penalty on attack rolls, damage rolls, ability checks, skill checks, and saving throws until she consumes a full portion. If a person eats half provisions more than 3 days a week, she doesn’t have enough body fat to endure
starvation for long, and must begin making Constitution checks each day to avoid taking nonlethal damage.

If a person eats no provisions in a day, she takes the –2 penalty on all attack rolls, damage rolls, ability checks, skill checks, and saving throws listed above. Typically, a character can go without water for 1 day, or food for 3 days before making Constitution checks to avoid taking nonlethal damage. Remember that a character who takes any nonlethal damage from starvation or thirst also becomes fatigued, imposing additional penalties.


Top
  Profile 
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

Advanced search


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
AIONIS Template by Espiegles (M I C D A X). Modified by Fatboyslims for RPG Crafters.