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Red Line Trading Company

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Downtime Information

Red Line Shipping Facility
Rooms 1 Animal Pens, 2 Docks, 1 Lavatory, 1 Mill Room, 1 Office, 4 Storages, 1 Workstation
Manager Mischa
Earnings

[-]
  • +8 gp, goods or labor (animal pen)
  • +24 gp, goods, influence or labor (docks, +12 each)
  • +8 gp or goods (mill room)
  • +8 gp (storage, +2 each)
  • +8 gp, goods or influence (workstation)

Benefits
Lavatory: +2 bonus on fortitude saves to resist contracting a disease while within Bellis
Workstation: Counts as masterwork artisanès tools for craft (carpentry)

Red Line Shipping Facility Teams
Teams 1 Bureaucrat Team (5 people), 5 Laborer Teams (25 people)
  • Bureaucrats: Clerks interface with local government and deal with annoying paperwork related to running this business. These bureaucrats are 1 3rd level expert and 4 1st level experts with ranks in bluff, diplomacy, knowledge (local), linguistics and profession (clerk).
  • Laborers: These individuals are the facility-bound heavy lifters and workers. They do the physical labor, such as moving logs, supplies and handling mundane, unskilled tasks. They are 1st-level commoners with no ranks in Craft or Profession.
Earnings

[-]
  • +4 gp or influence (bureaucrats)
  • +10 gp or labor (laborers, +2 each)

Red Line Log Driver Teams
Teams 6 Laborer Teams (30 people) , 2 Sailor Teams (10 people)
  • Laborers: These individuals are the grunt workers. They are log drivers, though take their direction from their more experienced supervisors (sailors). They are 1st-level commoners with no ranks in Craft or Profession.
  • Sailors:The sailors are not actually sailors, but professional and experienced log drivers that lead their less-skilled brethren. These individuals are 2nd-level expert (NPC Codex 260) with 2 ranks each in Acrobatics, Climb, Perception, Profession (log driver), Survival, and Swim.
Earnings

[-]
  • +12 gp or labor (laborers, +2 each)
  • +4 gp, goods or labor (sailors, +2 each)

Sellen’s Sojourn (Keelboat)
Colossal water vehicle
Squares 40 (20 ft. by 50 ft.); Cost 3,000 gp
DEFENSE
AC 2; Hardness 5
hp 600 (299)
Base Save +4
OFFENSE
Maximum Speed 60 ft. (current) or 30 ft. (muscle); Acceleration 15 ft. (muscle) or 30 ft. (current)
CMB +8; CMD 18
Ramming Damage 8d8
DESCRIPTION
This long, flat-bottomed ship has a few oars to supplement its single mast with a square sail. It can make both sea and river voyages. The keelboat can carry 50 tons of cargo or 100 people. Typically, the Sellen’s Sojourn ferries large amounts of cut timber, both in the cargo hold and specially tied to the port and starboard area of the ship. It transports loggers and supplies to and from Bellis to Triela.

Sellen’s Sojurn Crew
Teams 2 Laborer teams (10 people), 2 Sailor teams (10 people)
Manager Captain Jacob Haner (5/gp day, ‘Captain’ | Skills:Acrobatics, Diplomacy, Knowledge (geography), Profession (sailor)
  • Laborers: These individuals handle the heavy lifting onboard the ship, to add or remove logs and cargo. They are 1st-level commoners with no ranks in Craft or Profession.
  • Sailors:The sailors are the crew of the Sellen’s Sojourn. These sailors are 2nd-level expert (NPC Codex 260) with 2 ranks each in Acrobatics, Climb, Perception, Profession (sailor), Survival, and Swim.


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